For aggro kicking, you flick the Wii remote downward everytime the onscreen skater's foot is about to make contact with the ground.įor checking, you just extend both arms out when encountering another character. In-game cutscenes describe the controls better, but unfortunately they can be easily skipped.
Most of these that I have seen are due to a poor instruct ion manual that comes with the game. There have been complaints about the controls.
The motion sensitive moves are performed with "flicks" or "pushes" of the remote and nunchuk. Most moves are done using the A, B, C, and Z buttons. The game utilizes the Wii remote and nunchuk exclusively. If you only have a Wii (or even a Wii and a PS2), this game is still a great buy on the Wii. You will crash headfirst into a concrete wall and get right back on your skateboard.Įssentially, if you have an XBox 360 or a Playstation 3, this game would be a great buy on either system. You will shoot fifteen feet into the air off of a two foot kicker. You will grind around a whole city on the edge of a sidewalk. Success means learning from the best, and you take instruction from Tony Hawk, Ryan Sheckler, Arto Saari, Jereme Rogers, Daewon Song, and Jeff King as you advance through each challenge. These videos, along with successful runs and tricks, can help improve your overall Internet ranking and statistics. You can film your best moves and then splice a visual portfolio together using a variety of lens, camera, and soundtrack tools.
The lounge allows you to meet with other gamers in a personal setting for chatting and trading videos made offline in the editor included with the game. If you tire from single-player action, you can take your show on the online road and join friends for skate sessions in your own personal lounge. Now, you can also "Nail that Grab" and "Nail that Manual" as you explore each urban environment. "Nail that Trick" is back with an expanded set of moves that are designed to be more accessible than the original in-game feature found in Project 8. The skills you focus on determine if you are to become a "Hardcore Skater," a "Career Athlete," or a "Rigger." Each label brings with it a handful of special actions, such as checking, bowl grinds, and altering the existing landscape. There are nine skill sets to control, and eight are completely new to the game. The ninth installation into Hawk's skate-centric series brings you to the streets of Baltimore and Washington, D.C., where the choices you make affect the overall training and path of your character.
Control the destiny of your skater as you grab, grind, and check your way through Tony Hawk's Proving Ground.